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KIBORG Implants

Commando: Explosions, Projectiles and Mine Fixes

The Commando update introduces an implant set focused on explosions and projectile-based abilities. Subsequent official patches fix mines dealing no

10/31/2026 Last updated: 10/31/2026 1 min read

FAQ

What is the set intended to support?
The official introduction describes boosting explosions and projectile-based abilities. Start by identifying which actions in your equipment actually produce those effects. This is a design direction, not a verified damage multiplier for every weapon.
Why might an old mine test show no damage?
The Commando update hotfix explicitly fixes mines not dealing damage. Rapid patch #3 separately corrects swapped synergy unlock order. A recording from before those fixes can report a real historical bug without describing current behavior.

What is the set intended to support?

The official introduction describes boosting explosions and projectile-based abilities. Start by identifying which actions in your equipment actually produce those effects. This is a design direction, not a verified damage multiplier for every weapon.

Official KIBORG Steam screenshot

Why might an old mine test show no damage?

The Commando update hotfix explicitly fixes mines not dealing damage. Rapid patch #3 separately corrects swapped synergy unlock order. A recording from before those fixes can report a real historical bug without describing current behavior.

Where do mines activate?

The June milestone update says Commando mines now activate only when placed on the ground. Check placement before assuming a missing explosion is another unlock problem. Do not extrapolate an airborne activation technique from footage recorded before this change.

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